Warden's Edge

Warden's Edge Privacy Policy

Version 1.2 · 4 October 2026

In short

The full policy below is what counts.

1. Who is responsible for your data

The controller of your personal data is CroSum, the Dutch business that makes, runs and sells Warden's Edge ("we", "us").

AddressBeneluxflat 19, 4701 BD Roosendaal, the Netherlands
Emailsupport@crosum.app
Chamber of Commerce (KvK) number42069368
VAT numberNL005470805B28

For any privacy question, write to support@crosum.app.

2. What this policy covers

This policy covers Warden's Edge in Telegram (the game and its bot), in Discord, and our website wardensedge.com. For Warden's Edge, it replaces Telegram's standard privacy policy for bots and Mini Apps. Telegram and Discord have their own privacy policies for what they do with your data.

Our website sets no cookies and stores nothing on your device. The game sets no cookies either; it stores on your device only what section 3.9 lists.

3. What data we use

3.1 When you open Warden's Edge in Telegram

Telegram sends the game: your Telegram user id, name and username, language, a link to your profile photo, whether you have Telegram Premium, whether our bot may message you, where and through which link you opened the game, the time, and a signature that proves it came from Telegram. Like any website, the game also receives your IP address and some details about your device.

What we keep: your Telegram user id, and whether our bot may message you. If you opened the game from one of our website's Play links, we keep which one, and its campaign name if it is one of our own campaigns (section 3.13). With play statistics on, the game also tells us the kind of app and system you play on, for example Telegram on Android (section 3.13). We use the rest only to check the signature and to set up the game (for example its language), and we don't store it.

3.2 When you open Warden's Edge in Discord

The first time you open the game in Discord, Discord asks whether Warden's Edge may see basic information about your account. If you allow it, Discord gives us your Discord user id, username, display name and avatar, and tells the game which server and channel you are in.

In Discord, the game reaches our server through Discord's own proxy, so we don't see your IP address or your country.

What we keep: your Discord user id. With play statistics on, the game also tells us the kind of device you play on, a computer or a phone (section 3.13). We don't store your name, or the server or channel you play in.

3.3 Before Warden's Edge opens to everyone

Until our opening day, only the testers we invite can sign in. If you open Warden's Edge before then, our server checks the sign-in information from Telegram or Discord, shows you that Warden's Edge is opening soon, and keeps nothing about you. If you buy something on Discord's own store page before then, it reaches Warden's Edge on our opening day; until then, we keep nothing about that either.

3.4 Your game data

On our server, linked to your user id, we keep:

3.5 Your purchases

We never see your card or bank details, on either platform.

3.6 When you contact us

If you contact us by email, or through our bot's /paysupport command, we use your messages and what we need to help you: for example your Telegram username, your email address and your order numbers. Your /paysupport messages are passed to our support chat in Telegram.

3.7 Feedback you send in the game

If you send us feedback from the game, we receive what you write, the game version and your platform, linked to your account on our server, so we can look into what you describe. Please don't put personal details in it.

3.8 Crash reports

If the game crashes and sends our server a crash report, the report holds the game version, the stage, the run's starting setup and how far it got, the error message, and the run's saved state. A crash report contains no user id or name, and we don't store your IP address with it.

3.9 Data that stays on your device

The game stores some data on your own device, in Telegram's or your browser's storage. We don't receive it:

This data is needed for the game to work, except what is kept for play statistics. Clearing the game's data in Telegram or your browser deletes all of it.

3.10 Your country

When you use Warden's Edge in Telegram, our hosting provider, Cloudflare, tells our server which country your internet connection comes from. We use it:

Our server also counts how many game sessions begin in each country, as totals that name no one (section 3.13), and our website's visits by country (section 3.14). We don't store your country for any other reason. In Discord we don't see it.

3.11 Server logs and security

Our server writes short technical logs: what happened, errors, our own random order and run numbers, and a tag that links one player's lines within a single day and changes every day. The logs never contain your IP address, country, user id or name. To protect our server from attacks, it limits how often sign-ins can be tried, and how often our website's visit counter can be sent, from one internet address; for this it uses a scrambled form of your IP address, kept only for the minute that the limit counts and never written to our logs or database.

3.12 Chat, names and reports

We keep these only if you open the chat or the name screen, turn the chat on, choose a name, block a player or report something. Opening the game alone doesn't create anything here. Nor does a request we turn down (for example a name our filter refuses). If you do, we keep:

You can read every message about your account from the last 12 months in the game (Settings › Chat & name › Messages about your account).

We don't keep your IP address for the chat. Our moderators see your public player id and name, your age group, how old your account is, how much you have played, and whether your chat is limited or paused: never your Telegram or Discord id.

On your device only, the game compares a name you type with your Telegram or Discord name, to warn you if they look alike. Nothing of this is sent to us.

3.13 Play statistics

To learn where the game is too hard, unclear or broken, what players like, and which parts of the Store and our website work, the game sends our own server a record of how it is played: when you play and the screens you open, your runs and the cards you pick, what you do in the Store, the settings you change, whether you answered the age question or closed it (never your answer), and crashes. It counts how many times each button was tapped (by the button's name only), and where other taps landed and what was there. With it go the game version, your platform and its system, the size class of your screen (small, medium or large, never its exact size), and which of our website's Play links you came from, with its campaign name only if it is one of our own campaigns (any other link is only counted as "another link", never with its words).

It is linked to your account on our server by our internal account number, never your name or your Telegram or Discord id. Nothing in it identifies your device: no device id, no install time, no time zone. We read it as totals. We also count our own records of your play the same way, as totals (the runs our server checked, Crowns spent, crafting and claims), to improve the game. We never use any of it to decide anything about you, and it never changes what we offer you or the prices. No outside company receives it, and it is never used for ads or marketing.

Your choice: turn it off in the game's Settings (Terms & privacy, Play statistics). It stops at once, on every device signed in to your account, and we delete what we hold about you; from then on our own records of your play are left out of the totals too. Only purchases are still counted whatever you choose, because they are our accounts (section 3.5). If you told us you are under 13, nothing is recorded on that device from then on, and what was recorded before goes with your account (section 11).

If your account was made before this version of the policy: the earlier versions promised that we would ask you first, and never ask anyone under 16. So we only ask (once, in the game) if we know from the age question that you are 16 or over. Until you answer, the game records and sends nothing for play statistics, and our server stores nothing for your account, whatever it receives; what the game noted on a device before our server's answer reached it is deleted there, unsent. Until we know you are 16 or over, Settings shows play statistics as off, and our own records of your play are left out of the totals; you can still switch them on yourself.

3.14 Our website

Our website, wardensedge.com, counts its visits. Each visit sends our own server: the page, where you came from (the other website's name only, or the campaign name in our link), the kind of device and its system, whether the page was opened inside another app, the language, the width class of your screen (phone, tablet or desktop), how far you scrolled and what you saw, how long the page was open, and which of our links you clicked. Cloudflare tells our server your country. A Play link into Telegram tells the game which button you used, and your visit's campaign name, so we can see which parts of the website bring players; the game keeps the campaign name only if it is one of our own campaigns.

No cookies, nothing stored on your device, no IP address kept, and nothing that tells one visitor from another: we count visits, not people. With Global Privacy Control or Do Not Track switched on in your browser, the page sends nothing, and its Play links don't tell the game which button you used. The record of each visit is kept 90 days, then only totals.

The law (the GDPR, Article 6) lets us use personal data only with a legal basis. Ours are:

WhyWhat dataLegal basis
To run the game: your account, progress, items, Crowns, unlocks, the Season pass, the calendar and leaguesUser id, game dataOur contract with you: the Terms of Service
To sell and deliver purchases, and handle confirmations, withdrawals and refundsUser id, purchase dataOur contract with you: the Terms of Sale
To keep purchase records for tax, including each Telegram buyer's countryPurchase data, countryA legal obligation: Dutch tax law and EU VAT law
To sell in the Store only where we can, and keep Warden's Edge unavailable in BrazilCountry of your connectionOur legitimate interest in selling only where we meet the tax rules, and offering the game only where we choose to
To check runs, prevent cheating and fraud, and take back items after refundsRun records, purchase dataOur legitimate interest in a fair game, and in protecting players' purchases
To set the game up for your ageYour month and year of birth: with your account if you are 13 or over; under 13, on your device onlyOur legitimate interest in protecting younger players: no buying under 13, no countdowns or offers after a win for under-18s, and no account on our server for anyone who tells us they are under 13
To answer your questions, complaints and feedbackYour messages, feedback, contact detailsOur contract with you, and our legitimate interest in helping players and improving the game
To run the chat and names you choose to use: sending and showing messages, your name, your blocksMessages, your name, your public player id, your chat settings, your blocksOur contract with you: the Terms of Service and the Community Rules
To handle reports, give reasons for our decisions, look again when you ask, answer orders from authorities, and keep evidence when the law requiresReports, the copies they hold, our decisions, your requests to look againA legal obligation: the EU Digital Services Act, and the EU rules on terrorist content online
To keep the chat safe: our filter, rate limits, pauses, the quick-chat limit, and the evidence a moderator needs; and to report a child at risk to the police, in the EU or the UKMessages, names, counts of blocked messages, your age group, how long you have playedOur legitimate interest in a safe game, weighed with care for younger players' interests
If someone may be at risk of harming themselves: to send them help and, if a life may be in danger, to tell the policeA self-harm report, and that we sent helpThis is information about health. We rely on the need to protect someone's life, and, for what was posted in the chat, on it having been made public. We keep it linked to you for 7 days only
To find and fix crashesCrash reportsOur legitimate interest in a game that works
To improve the game: play statistics (section 3.13)The events of your play, by our internal account number, and our own records of your play, counted as totalsOur legitimate interest in improving the game, its balance and its Store, and fixing what breaks. You can turn it off in Settings
To count our website's visits (section 3.14)The page, where the visit came from, the device, and what was seen and clicked, with no identifierOur legitimate interest in knowing what of our website works
To keep our servers safe and working, and to recover from failuresIP address (for a moment), logs, backupsOur legitimate interest in security

Where we rely on our legitimate interest, you can object (section 10). We don't ask for your consent for anything at the moment.

We don't send you marketing messages. Our bot sends you only messages about your own orders, withdrawals, refunds and support questions.

5. Who else handles your data

WhoWhat they doTheir role
Cloudflare, Inc. (USA)Hosts the game, our website, our server and our database; delivers the game to you; protects it against attacks; keeps our logs and database backupsWorks for us, under our instructions and Cloudflare's data processing agreement (a "processor")
Anthropic, PBC (USA)Provides Claude, an AI assistant that helps us run Warden's Edge. Claude reads totals and summaries about the game (how runs go, errors, sales), which name no player; for play statistics, through a read-only key that opens those totals and nothing else. Claude never reads chat messages, names or reports. The text of feedback players send reaches Claude only through Anthropic's API for businesses, never through a personal account. Claude doesn't receive your user id, name or purchase detailsFor feedback text, works for us under Anthropic's Commercial Terms and data processing addendum (a processor), which don't let Anthropic train its models on it
Our email providerHandles our emailWorks for us (a processor)
TelegramRuns the platform; sends us your Telegram data when you open Warden's Edge; handles Stars payments and refunds; delivers our bot's messages; holds our support chatIts own controller, under Telegram's privacy policy
Discord (Discord Netherlands B.V. for players in the European Economic Area; Discord Inc., USA, elsewhere)Runs the platform; sends us your Discord data with your permission; sells what you buy on Discord. Your chat messages also travel to us through Discord's proxy. We send Discord only what its services need, such as that a purchase was deliveredIts own controller, under Discord's privacy policy
Discord's payment providers, such as StripeHandle the payment when you buy on DiscordThey work for Discord, not for us. We never receive your payment details
Apple and GoogleSell Stars when you buy them in Telegram's phone appsTheir own controllers. That purchase is between you, them and Telegram
Our accountant, and the Dutch Tax AdministrationReceive purchase records when the law requiresAs the law requires
Authorities and courtsOnly when the law requires itAs the law requires

No outside company checks the chat or names. Our own filter runs inside our own server, and our own moderators read reports.

Alerts to our moderators. When a player is reported, contests a decision, or has their typing paused by our filter, our bot tells our moderators in Telegram at once: what kind of alert it is (for a report, its reason, which can be that a player may be under 18) and that player's public id and name in the game. Never the reported message or who reported it, and nothing about a player in a self-harm report. The alerts can't be forwarded, and stay in the moderators' Telegram, under Telegram's privacy policy, until a moderator deletes them.

If Warden's Edge is ever run by a company that we set up, or taken over by someone else, your data goes with it. We will tell you first.

We don't sell or rent your data, and we don't share it for advertising.

6. Data outside the EU

7. How long we keep your data

DataHow long
Your game account: user id, progress, items, Crowns, unlocks, pass and calendar, and your month and year of birth (13 and over)As long as you have the account, or until you ask us to delete it. If you haven't opened Warden's Edge for 3 years and never bought anything, we delete it; never an account with bought Crowns or items
The record of each run (your choices and checkpoints)90 days after the run
The rest of each run (stage, date, result, your gear, game version)With your account, for your progress and for league disputes
League resultsThe current week and the 12 weeks before it
Purchase records, including each Telegram buyer's country7 years, as Dutch tax law requires, or 10 years for the EU's One Stop Shop for VAT. If you delete your account, we keep them apart, without your user id
Telegram orders that were never paidWith your account; the country of the connection is deleted 30 days after the order expired
Support messages2 years after your question is closed
Chat messages30 days after they were sent. Other players see the last 12 hours
Reports, with the copies they hold, and requests to look again12 months after we decided. Longer only while the law requires us to keep them as evidence, for example for the police
The messages that told you about a decision12 months
Our decisions2 years, and as long as a report or a message still points to them. The count of blocked messages: 90 days. The counts a person checked after several blocks in a day: 12 months after they decided, or longer while kept as evidence
If we sent you help because someone was worried about youThat record stops pointing at you after 7 days. A self-harm report that ended in help, or in no action, is deleted after 7 days, with every message we sent about it (to you, or to whoever reported it)
Your name, chat settings and the players you blockedAs long as you have the account
Feedback and crash reports90 days
Play statistics: the detailed record of your play90 days after we receive it (sooner if the whole record grows too large)
Play statistics: the days you played120 days
Play statistics: when you first reached each step of the game (your first run, first win, first boss, first purchase) and where you came fromAs long as you have the account, or until you turn play statistics off
Our website: the record of each visit90 days
Totals that name no one (how many players, runs and visits, and so on)Kept
Server logs7 days
BackupsCloudflare keeps a 30-day history of our database, and we keep the last 4 weekly copies, encrypted, on our own computer. Data deleted from the database is gone from all backups within 5 weeks. If we ever restore a backup, we delete again what was deleted after it was made
Data on your deviceUntil you delete it, by clearing Telegram's or your browser's data
Everything, if Warden's Edge closesWe delete it all when Warden's Edge stops running, except the purchase records that tax law makes us keep

8. How we protect your data

9. Decisions made by computer

None of these decisions has legal effects on you or affects you in a similarly serious way.

10. Your rights

You have the right to:

Your right to object to play statistics: turn them off in the game's Settings (section 3.13), or write to us. On our website, Global Privacy Control or Do Not Track stops the visit counter (section 3.14).

How: write to support@crosum.app, or, for a purchase, use /paysupport in our bot. It is free. We answer within one month; if a request is complicated, we may take up to two more months, and we tell you if we do. We may ask for something that shows the account is yours, such as an order number. A copy of your chat data comes by email. To object to our chat filter, switch the chat off: the filter is part of using it.

When you delete your account, you lose your progress, items and Crowns, including bought ones. Your chat messages, your name, your blocks and your play statistics are deleted too (totals that name no one stay). We keep only the purchase records that tax law makes us keep, and reports and our decisions for as long as the law requires (section 7).

Complaints. If you are unhappy with how we handle your data, please tell us first. You can also complain to the Dutch data protection authority, the Autoriteit Persoonsgegevens (autoriteitpersoonsgegevens.nl), or to the data protection authority in the country where you live or work.

11. Children and your age

12. Where your data comes from, and whether you must give it

Your data comes from you (your month and year of birth, your feedback, your messages and your chat), from Telegram or Discord (sections 3.1 and 3.2), from your play (sections 3.4, 3.5 and 3.13), and from other players' reports (section 3.12).

You need a Telegram or Discord account to play, and our server needs your user id to keep your progress and purchases: without it, Warden's Edge can't work. The age question is needed before you can buy anything or use the chat. Feedback, the chat, a chosen name and play statistics are your choice.

13. Changes to this policy

When we change this policy in an important way, we tell you in the game before the change takes effect. The version number and date at the top show which version you are reading.

What changed in version 1.2 (4 October 2026). It replaces version 1.1, which went online on 4 October 2026 (dated 12 October 2026, the day we planned to open to everyone):

Contact

CroSum · Beneluxflat 19, 4701 BD Roosendaal, the Netherlands · support@crosum.app · KvK 42069368 · VAT NL005470805B28